StagCameraRotatorΒΆ

Inherits: Node3D

There is currently no description for this class. Please help us by contributing one!

PropertiesΒΆ

bool

editor_preview

true

bool

enabled

true

bool

never_roll

true

float

rate

10.0

bool

tracking_override

false

Vector3

tracking_override_position

Vector3(0, 0, -1)

Array[Node3D]

tracking_targets

[]

MethodsΒΆ

Vector3

_calculate_target_position() virtual const


Property DescriptionsΒΆ

bool editor_preview = true πŸ”—

  • void set_editor_preview(value: bool)

  • bool get_editor_preview()

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bool enabled = true πŸ”—

  • void set_enabled(value: bool)

  • bool get_enabled()

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bool never_roll = true πŸ”—

  • void set_never_roll(value: bool)

  • bool get_never_roll()

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float rate = 10.0 πŸ”—

  • void set_rate(value: float)

  • float get_rate()

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bool tracking_override = false πŸ”—

  • void set_tracking_override(value: bool)

  • bool get_tracking_override()

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Vector3 tracking_override_position = Vector3(0, 0, -1) πŸ”—

  • void set_tracking_override_position(value: Vector3)

  • Vector3 get_tracking_override_position()

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Array[Node3D] tracking_targets = [] πŸ”—

  • void set_tracking_targets(value: Array[Node3D])

  • Array[Node3D] get_tracking_targets()

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Method DescriptionsΒΆ

Vector3 _calculate_target_position() virtual const πŸ”—

There is currently no description for this method. Please help us by contributing one!