IslandBuilderSettingsΒΆ
Inherits: Resource
There is currently no description for this class. Please help us by contributing one!
PropertiesΒΆ
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MethodsΒΆ
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SignalsΒΆ
setting_changed_collision() π
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setting_changed_mesh() π
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setting_changed_voxels() π
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Property DescriptionsΒΆ
IslandBuilderSettingsCollision collision = null π
void set_collision(value: IslandBuilderSettingsCollision)
IslandBuilderSettingsCollision get_collision()
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Color collision_color = Color(1, 0, 0.667, 1) π
void set_collision_color(value:
Color)Colorget_collision_color()
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Material material_baked = null π
void set_material_baked(value:
Material)Materialget_material_baked()
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Material material_preview = null π
void set_material_preview(value:
Material)Materialget_material_preview()
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IslandBuilderSettingsMesh mesh = null π
void set_mesh(value: IslandBuilderSettingsMesh)
IslandBuilderSettingsMesh get_mesh()
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float physics_density = 23.23 π
void set_physics_density(value:
float)floatget_physics_density()
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float physics_health_density = 0.75 π
void set_physics_health_density(value:
float)floatget_physics_health_density()
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int render_layers = 5 π
void set_render_layers(value:
int)intget_render_layers()
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String save_path = "{scene}/{parent}.scn" π
void set_save_path(value:
String)Stringget_save_path()
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IslandBuilderSettingsVoxels voxels = null π
void set_voxels(value: IslandBuilderSettingsVoxels)
IslandBuilderSettingsVoxels get_voxels()
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Method DescriptionsΒΆ
void notify_changed_collision() π
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void notify_changed_mesh() π
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void notify_changed_voxels() π
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