IslandBuilderSettingsMeshΒΆ
Inherits: Resource
There is currently no description for this class. Please help us by contributing one!
PropertiesΒΆ
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SignalsΒΆ
setting_changed() π
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Property DescriptionsΒΆ
bool ao_enabled = false π
void set_ao_enabled(value:
bool)boolget_ao_enabled()
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float ao_radius = 8.0 π
void set_ao_radius(value:
float)floatget_ao_radius()
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int ao_samples = 32 π
void set_ao_samples(value:
int)intget_ao_samples()
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float ao_strength = 0.8 π
void set_ao_strength(value:
float)floatget_ao_strength()
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float mask_dirt_exponent = 1.0 π
void set_mask_dirt_exponent(value:
float)floatget_mask_dirt_exponent()
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float mask_dirt_maximum = 0.8 π
void set_mask_dirt_maximum(value:
float)floatget_mask_dirt_maximum()
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float mask_dirt_minimum = -0.2 π
void set_mask_dirt_minimum(value:
float)floatget_mask_dirt_minimum()
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Vector3 mask_perlin_frequency = Vector3(0.75, 0.33, 0.75) π
void set_mask_perlin_frequency(value:
Vector3)Vector3get_mask_perlin_frequency()
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float mask_sand_exponent = 2.6 π
void set_mask_sand_exponent(value:
float)floatget_mask_sand_exponent()
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float mask_sand_maximum = 1.0 π
void set_mask_sand_maximum(value:
float)floatget_mask_sand_maximum()
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float mask_sand_minimum = 0.65 π
void set_mask_sand_minimum(value:
float)floatget_mask_sand_minimum()
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float vertex_merge_distance = 0.04 π
void set_vertex_merge_distance(value:
float)floatget_vertex_merge_distance()
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